Seadisp Load Graphics Menu
The Load Graphics Functions
can be activated from the Display Window Widget by selecting:
-
Functions->Graphics Load->Window
: Copy graphics
from any display window, to the current display window on a color-by-color
basis.
-
Functions->Graphics Load->Band
Data : Create bitmap graphics from loaded band image data based
on specified data ranges or bit masks.
-
Functions->Graphics Load->HDF
File : Load
bitmap graphics from an SD in an HDF file.
-
Functions->Graphics Load->Flat
File : Load
bitmap graphics from a binary flat file.
Graphics input files are assumed
to only contain values from 1 to 7, representing the 7 possible SeaDAS
graphics indices. Any values outside this range will be ignored.
If the dimensions of the input file are not the same as the display image,
then the graphics file will be loaded anyway, aligning at the upper lefthand
corner of the display image and a warning will be issued.
For saving bitmap graphics
in either HDF or flat file format, see the
Graphics
Data option under Functions->Output.
Note:
For saving and loading annotation objects, see Annotate.