By peland
Date 2004-04-30 16:11
When I run msl12 on a modis image I notice that over large parts of my scene I have nonzero La (my test for an ocean pixel) and zero TLg. Is there a TLg threshold below which it's neglected? I'd be surprised even if so, since as I understand it MODIS doesn't have the tilt that SeaWiFS has, so I'd expect greater sunglint.
By @bryan
Date 2004-04-30 18:27
The glint radiance is determined via the Cox and Munk model. No glint correction is performed (TLg=0.0) when Lg/F0 < 0.0001, where Lg/F0 is model radiance normalized by irradiance (ithis is the msl12 product known as glint_coef). The l2_flag MODGLINT indicates glint > 0.0001.
This is not to say there is no glint, but the model predicts no significant glint for the geometry in question.